28 August 2009

contesting slap happy

Optimum Wound Contest Exclusive

[I put this together!]

posted on August 27th, 2009 in news


Howdy there readers, have we got some damn good news for you!


You know of Jay Thibault and Richard Serrao, right? They are the guncrazy hepcat Canucks who run Optimum Wound publishing, makers of fine online graphic novels, who are gearing up to take the print world by storm. In fact, their debut anthology, Optimum Wound Volume 1, is set to be released September 9th, 2009. Unfortunately, despite the insane quality of the book, the ladies at Diamond Comics Distribution got their panties in a knot and have unjustly reneged on the deal of carrying the work to your local comic shoppe. So, in our bid to help out some stone solid creators with keeping the independent fires burning, ComicNews.Info is very proud to announce a contest in full cooperation with the gang at Optimum Wound!


The Damn Rules:
All you have to do to enter is send us a 100 word essay, short and bittersweet, on what the idea of independent comics means to you. That’s all. Just one hundred words (or more), but only one entry per fan, please. Speak from the gut. Use foul language if you think it’s necessary, we are all adults and we can take it. Just define what independent comics mean to you (especially in this day and age), in your own words. Email your take to me here at richardcaldwell@comicnews.info, and include your full name, mailing address, and daytime phone number. Winners will be chosen by the full editing team of ComicNews.Info- Gary Rodrigue, Steven Surman, and that Richard Caldwell bastard. Winners will be announced on September 9th, 2009, to coincide with the official release. The deadline will be Monday night (12am Eastern time), September 7th, 2009.


The Damn Prizes:
And what exactly are the possible winnings for your 100 word essay?


One top prize winner will receive a copy of Optimum Wound Volume 1, autographed by the ENTIRE Optimum Wound strikeforce: Jay Thibault, Richard Serrao, Sean Fidler, and Fiona Ho. PLUS a page of original art! PLUS, your entry will be posted here at ComicNews.Info! Write purdy enough, as who knows who will see your thoughts!


Two runners up will EACH receive a copy of Optimum Wound Volume 1, signed by BOTH Jay Thibault and Richard Serrao.


So get chopping already. The contest begins…NOW!


But feel free to order your own copy via the Amazons: RIGHT HERE


http://www.optimumwound.com/

27 August 2009

lala

Why...?

I first met this girl a full decade ago, with my elder sister as the focal point. It always seemed like missed connections in the years that followed, as though we would have plenty of mutual ground, if only life (and time, and space, and...) was not so generally distracting. I actually still have some of her poetry in my collection. We traded some emails last year, after ages without, and again, my sister and my family were the basis for dialogue. I always felt a shade of both robbed and guilt over never having the means to really exchange all of the right questions. Never finding a more human connection.
I cannot possibly imagine what stories those leeches have instilled to her, but I am feeling as though undesirable persons of questionable intent are eyeballing all that I do via the intrawebz.
If you are reading this, one-sided debates should never sell anything, not to the open mind.

Talk to me.

damn'd things

Life is getting interesting again.

Tentatively I am working on a pair of stories for two separate anthologies, a piece for a non-fiction book, studio assists for my friend, as well as my own projects, which I am taking another look at...

the Aesthetics Engine,
the vomitorium,
the Freelance,
my Waterbabies adaptation,
and Left Hand.

good god yea.

Then of course, there is ComicNews.Info, Wonder Woman Day, plus this li'l contest I have just put together elsewhere...

the Lottery Party XXVIII

the Lottery Party: Zounds!

posted on August 26th, 2009 in columns


In recent weeks, I have been excessively harsh in my ongoing critique of business models and practices of this funny book industry us cool kids obsess over, I admit. I have taken shots at lackadaisical retailers, the gross monopoly of our current distribution system, the hypocrisy of the larger publishers and the incompetence of oh too many of their editors, and have apparently upset certain creators and behind the scenes folks in the doing. To continue my line of thought to the next logical progression, I am turning my steel gaze inward. I am putting what I and ComicNews.Info do under the same damn scrutiny.
And I promise, this will be somewhat interesting.
The longtime readers may know that my writing background began with assorted articles and essays, for print and online media. My first contributions to this site (way back in 1823) were in the form of the occasional news story, which eventually led to my writing this here magical bi-weekly column. Along with faithfully maintaining this schedule, I have reviewed a wide range of materials, and have found myself currently in the role of lead interviewer. Now, I have learned a tremendous amount since I began my path in comics journalism, and believe it or not I am actually humble enough to know that there is still a world of lessons yet to be learned. So this time around I feel obligated in sharing my own take on comics journalism, as there seems to be a bit of a debate going on elsewhere as to its place in the proper scheme of things.


I made the decision early on, to never promote anything from either DC or Marvel. I have been criticized for this on many occasions, but I stand by my guns. However, the editorial pool hereabouts are not prone on enforcing rules on our contributors, as such may stifle anyone’s voice. I myself have never reviewed anything from the big two, and plan on continuing this course. Here’s why. Marvel and DC get plenty of attention elsewhere. Any given week you can find dozens upon dozens of articles and blogs about X-this or Bat-that. I would rather give the space to underdogs, especially the ones not getting the limelight that they so painfully and obviously deserve. A problem with this, is that though the intentions are good and true, few seem to give a flying rollerskate. The big names are what get the hits. It bites, but that really is how the story always seems to fly. People have to go with what they know, as most are generally petrified by anything and everything new and/or different.


Where regards my interviews, I tend to prefer to focus on the creators themselves as opposed to any singular work. Many writers and artists though, can often be heard griping about how every interview given is the same, a list of unoriginal questions answered over and over again ad nauseum. I try to keep mine interesting, to the point of refusing outright to send anyone a list of questions. I think the dialogue stays much more organic and real when things are handled one at a time. And dammit if I don’t think my system works. Regardless, I am not interviewing Brian Bendis or Jim Lee, and my fanfare of nonexistent hit counts testify well to the results.


With reviews, I think I could write a book on the do’s and dont’s. At least a novella. Reviews are arguably sales pitches for or against unto themselves, and I have seen time and again that a negative review can affect sales as richly as a positive one. If only more smaller publishers could understand this. It is awkward at times, when some creators get so offended by a bad review, no matter how honest and constructive it may be composed. Sometimes, I suspect some folks expect a miracle. In representing the site officially, it is never a welcome thing to see someone shut us out over not enjoying a singular work, but the maturity levels of all adults are not always in keeping with each other. Personally, I try to never write specifically for or against, as either way is the biased route, but then again that is a narrow walkway. To dryly relay the events and datum of a book is another problem, as it will scare the reader away into a fitful sleep. So the middle ground, of choosing books worthy of attentions (and again, those that are not getting any elsewhere), coupled with an attempt to write the review in the style of the comic in question, has for me settled in as a base approach. Still, for every thank you I receive, or notification of how sales were thusly helped, there is an equal number of publishers no longer willing to have their works read by me.


With comparable sites, I and my fellow teammates here receive a royal mess of press releases, which I have never been much of a fan of running. If a company wants us to post an ad for them, why not just purchase adspace from us? This goes for previews as well. In the few and far between exceptions that I run any myself, I at least rewrite the damn things, even if the book chosen is one that no other site is acknowledging all that much of. And besides, original content is always better than the alternative.


I do not think that I do things right, or necessarily wrong for that matter. I do what I do objectively, always. I am indeed honest to a fault. And at times, it really feels like I am alone on an island writing for my own pained amusement, like some sado-masochism by way of the written word. Sometimes there are beliefs I really try earnestly to present, causes I aim hard to push, facts I try to hold up to the eyes of others; and more often than not, it feels like I am playing to an empty room.


Is it frustrating, co-editing a site with over a dozen contributors, more than half of whom do not so much as touch base with any regular occurrence? Yes. But I do know, we all have lives to live, and the passions of some cannot be met by others. And passion is what so much of comics journalism boils down to. Unless you are actively playing Uncle Tom, jumping however high the masters tell you to jump, pushing whatever rubbish comes your way, then you run this same risk of standing against not merely a stream, but at times a raging current. Ineptitude knows no bounds in the wideness of its reach.
I wish at times that I could run more of a well-oiled machine. I wish the rest of our staff here were as drunk on comic book love as I tend to be. I wish folks who write for other sites who put far less thought into what they do regularly were more interested in stopping to ask why on occasion, or at least bother with a little originality, maybe even some random fact checking. But then, if standing in line for the chance to overlook someone like Joe Quesada contradicting himself yet again is solid comics reporting, then I could honestly care less. My passion compels me to shoot from the hip. And I will continue to do just that, because I absolutely love every aspect of it.


And for something completely different, a great big wave from across the room to the good John Morrow, of TwoMorrows. Some six weeks or so back, life saw fit to have my dumbass relocated, and my Marvelman-centric issue of Alter Ego was lost in the nexus of the United States Postal System. John was kind enough to promptly send out a fresh copy to my current lodgings, and on his own dime at that. As for TwoMorrows, the various books and collections that his company releases every month are an ongoing series of love letters to the history of this fantastic medium of sequential art, and all parties interested should really check them out. Especially the afore-mentioned Alter Ego magazine, edited by the legendary Roy Thomas.


Richard Caldwell - Managing ?

21 August 2009

the walker who ghosts

I have been running circles around the hellmouth this week, looking for my holy grail.

I do a bit of writing in my head, waiting on busses and the like. I have decided that I want to put together an anthology inside of the next year or so, something that I will likely need to self-publish, as it will be offensive. I know of certain folks who I could invite to contribute already, and I would kill to do her bi-monthly, or even quarterly.
My marriage of Absurdism to Ayn Rand's Objectivism, like if Groucho Marx were to ghostwrite some of Aesop's Fables.
And it will be known as...


the vomitorium.

15 August 2009

ad nauseum redux

Days of manual labor, trying to earn my keep.

Looking for paying work, looking for a place to live.


Might I drop out and hit the road at the end of the month? Would I possibly ever return to anything remotely resembling a normal life again, should such a thing come to pass?


On a better note, as my attempts to launch a hellmouth chapter for the Wonder Woman Day charity auction event failed in the drollness of the surrounding personas, I have instead found much greater sucess in taking over the online marketing for the event nationally. I have been throwing word of the cause in many different places, already attracting more than a few contributors. May be triggering interest among other news sites as well, something which has been a true bane for Mangels in the previous years.



Sometimes, hard work does pay off.

13 August 2009

the Lottery Party XXVII

the Lottery Party: Two Step Three Step

posted on August 12th, 2009 in columns


Still being not an account of boobies, I realize the maelstrom of a fevered pitch from the last installment demands further clarification. As such, I want to share some additional thoughts on retail and distribution.


Each is a vital part in the chain, and each is symbolic of the middleman working magicks between the artist and the world. The window, the mirror. Think of the kinetic power that is unleashed when hammer meets anvil. Without that energy then both objects, both ends, are static and so meaningless, devoid of purpose for anything beyond simply being. Comic book stores and distributors alike are important, and each have their place in bringing the work of creators to the eyes of the readerships.
In similar vein, I feel lately as though I am that same center between too many damn worlds. I may not wholly identify with the plight behind the controversies of monopolized distribution practices and territorial shopowners, but I know now that my view has served me well enough that it may benefit others too.
Of retailers, that increasingly neglected link in the food chain that many believe is becoming an endangered species altogether, I have some ideas that I would kill to see transgress. Obviously, the very best thing they have going for them outside of pull lists is without a doubt Free Comic Book Day. Let’s see more of this level of ingenuity, please. Let’s see more stores hosting random events like cookouts where instead of traditional book signings creators can play the role of guest host for the day. Let’s see retailers reach beyond distributors and try to see things in broader terms, like extending more interesting arrangements so as to maintain relationships directly with the creative community itself. It’s one thing for a store to focus on gang warfare mentality in hopes of overpowering their competitor across town, but why not think in more regional terms, even a national level. I want to see retailers do what they can in thinking outside the box to better represent stores in general, to spread word of their existence near and far. Not just staying afloat in times of economic woe, or even stuck in the basic collector and hobbyist aims. Represent not only your location, but your trade at large, in all of your dealings. Set the example for how to not only stay alive, but to blossom and grow. It can be done. Competition alone is in actuality rarely, if ever, healthy. Competition can be its own variety of soulless poison. Anyone can destroy, but very few can build.
Of distributors, I have been looking into the history of the problems at hand. Currently, everyone is hooked on the crackdealer ethics of Diamond. In the early 90’s however, there were still a small number of valid distributors calling the shots. This was complicated when Marvel purchased Heroes World, and DC signed the first major exclusive with Diamond. In the 80’s, when the direct market was born and stumbling through its puberty, there were numerous distributors, to the point of a collective similar to a union in place, so that there might be bare minimum of stepping on anyone’s toes. Now, many folks today believe a big cause for the current state of distribution being somewhat directly stemming from Marvel’s gluttonous meltdown in the 90’s. There is more than a little truth to this. Although, what many people today are quick to forget is that DC had its own gluttonous era towards the end of the 70’s, known as the DC Implosion. Dozens of titles were cancelled underneath the weight of the greedy negligent business practices, some even before reaching the point of proper solicitation. This was, luckily enough for everyone, before the real age of the direct market system had been fully established and explored.
I always wondered if their surviving that brief downward spiral may have forced certain decision makers to begin to see things differently. It was not too many years later when the first major crossover was unveiled to the world, Crisis, wherein the entire mainstream universe of DC’s publishing line was completely reformatted to better fit the times. Books were cancelled, books were born, and books were changed forever. They even hired the writer Peter Sanderson to literally go through, read and study the entire history of the company’s output- every single comic they had ever produced- all for the purpose of having the needed angle to see how things could be restructured. And, they created continuity, which bled behind the scenes along with a matured pedigree of growth, from a lowly comic book publisher to a respected publishing division of the megalithic Time Warner. Comics grew up in the 1980’s, as evidenced by the post-Crisis Sandman, Watchmen, and Dark Knight. In turn, retailers adapted to this newfangled direct market system and its inherent promises of bounty. Also in turn, certain distributors made a ton of cash over this suddenly dire need to deliver these more adult-friendly reading materials to the longtime fans who had also grown up along the way.
Incidentally, I am of the mind that Jim Shooter was doing more than his share in keeping Marvel not just relevant throughout the period of onwards and upwards growth, but keeping them as the only real contender to DC. He may have rubbed some the wrong way, but Marvel still owes the man a hell of a lot.
And what does this history excursion mean exactly, with regards to the here and now?
Cycles. Beautiful cycles, is all that living ever was and ever will be. From the whiteness of the beginning to the blackness of the end to all of the many shades of gray inbetween. History repeats itself. Nothing is ever really as complicated as we make it out to be. But god how people today crave their drama! Times have been down before. Times are always down, in turn. The chain of the industry will keep pulling the load, back and forth and down and up. Provided, if retailers can aspire to be more like the lamented Rory Root, and if everyone can grow up enough to see the logic in having multiple alternatives in distribution. The wisdom of previous generations, if you will. I believe it may have a solid place in the current scenario.
Because ultimately, this is and will continue to be, a need for simplicity, for semantics. Keep things grounded and small enough so that a personal voice can still be attached, and you will guarantee better days ahead, for retailers and distribution. Keep the passion higher on the food chain than anything so short-lived as money, and everyone involved will want to keep the chain rolling along. Those who care not have no damn place hereabouts anyhow.
Black and white.


by Richard Caldwell, Managing Too Many Words

11 August 2009

nihilo sanctum estne?

I killed my myspace profile today, after nearly three years. Just wasn't in any way worthwhile, not anymore.

I have been staying with my friends for five weeks now on the outskirts of the hellmouth, and still have not landed a new dayjob, much less my own place. Despite neverending efforts on my part. Frustrating, although on the plus side, working in Jay's studio is learning me a thing or three on graphic arts. I even got to ink on four different pages for an upcoming iss of Uncanny X-Men. Very surreal, that. But to see him do his thing is awesome. He may handle big name books, but he really is a seasoned professional. I am learning, if anything, and for that I am supremely grateful.

Meanwhile, a lot of my own projects are being shelved until I once more have a base of operations. ComicNews.Info continues regardless, of course. Too many interviews in the works...

Wonder Woman Day 4

posted on August 10th, 2009 in news

Hello, ComicNews.Info readers! My pal Andy Mangels has a call to arms to share with you regarding Wonder Woman Day, a charity event he founded to help spread awareness of Domestic Violence related issues and to generate funds enabling support for those in need. I personally endorse this charity, as readers of my column know, and you should all take note that I myself will have more to say regarding the very good and noble Wonder Woman Day in the months to come!
-Richard Caldwell, Managing Ed.


In October 2006, 2007, and 2008 Wonder Woman Day I-III have raised over $69,000 for Domestic Violence Shelters and Crisis Lines in Portland, Oregon and Flemington, NJ. The three-year combination of auctions of over 400 original art pieces, plus collectibles, autograph signings, and photo opportunities has meant a spectacular turnout… over $69,000 TOTAL … and two Mayoral Proclamations!


On October 25, 2009, Wonder Woman Day IV - again as a part of National Domestic Violence Awareness Month - will take place, returning to Excalibur Books in Portland, Oregon, and Comic Fusion in Flemington, New Jersey! Additionally, in Portland, the prestigious Lara Sydney Gallery in the Pearl District will host a month-long special exhibit of hand-chosen and framed art from Wonder Woman Day!


There will be multiple Domestic Violence Shelters and Crisis Line charities benefiting from the events. All donations will receive a receipt from the charity for tax purposes.


We know that the economy has hit hard, and that things are rough for most of us. If you have the ability to help with your talent, we hope you will.


Will YOU contribute a piece of Wonder-Woman-themed artwork?
Or even two pieces (one for each event)?


If you can do an art piece for the event, please let me know ASAP, so that I can put your name on the poster and in pre-publicity.


Deadlines:
To be considered for the Oregon Gallery showing: art must be received by September 15
To be in the on-site art auction in Portland or NJ: art must be received by September 30


We need time to publicize this online (bidding will take place online and at the gallery, pre-event). There ARE a few guidelines, which I will send once you confirm.


If you want to see what others have done in the last two years, go here:
www.wonderwomanmuseum.com/WWDay3/WWDay3.html
www.wonderwomanmuseum.com/WWDay2/WWDay2.html
www.wonderwomanmuseum.com/WWDay_web/WWDay.html
There were some great color and b/w pieces, some cover recreations, some cartoony, some dramatic…


Thanks for reading, and I hope to have you participate as a part of this Wonderful day!


Best,
Andy Mangels
www.andymangels.com
www.wonderwomanmuseum.com
Member, International Association of Media Tie-In Writers

09 August 2009

Wreck and the Space Pirates!

Blasting Off With Adam Wreck

posted on August 8th, 2009 in reviews

Adam Wreck And The Kalosian Space Pirates
Written & Illustrated by Michael S. Bracco
Published by Alterna Comics
Reviewed by Richard Caldwell


Adam Wreck is the son of geniuses, the kind of geniuses who don’t think twice about dragging their only child along for the ride on the first manned spaceship ever to leave the Milky Way galaxy for deep space in search of adventure and scientific breakthroughs. To be sure, his folks are good people, but two years alone with your parents in the middle of nowhere would drive just about anyone batty. Luckily for the Wreck family, things are about to get interesting.
Michael Bracco, best known for his NOVO series, unveils his new all-ages effort here in the form of a science fiction tale of alien abduction and space pirates and something called the Trillion Star. The story is wonderfully fast paced and inoffensively harmless in aims; and in a perfect world would serve as the premiere episode of a hit new animated action-adventure kid’s show. In popular British fiction of the earlier half of the last century there was one genre in particular that for whatever reasons never quite found its equivalent here- that of the “boy’s life”. I was reminded of that in reading this introductory tale of Wreck, as he does indeed serve as the identifiable everyman- at least in terms for the youthful readers (regardless of actual age) wanting to have some vicarious space-faring fun. Adam may gripe a bit at the start, but in light of his circumstances he makes cool dealings of his wiles enough to manage to save the day and be the hero. Along the “cooler than a coming of age” story he makes a new friend in the form of space cowboy Captain Voric, while facing comically gross villainy. Tons of fun.
Bracco’s art, for those of us who have been following his efforts at house Alterna, is tres dynamic. He is becoming a master at page construction, pulling the eye in such a way as to accentuate whatever the action at hand. And his character designs display more imagination than the Star Wars prequels. Any fans who fondly remember the unaffiliated Intergalactic Ninja Zen comics from the 90’s should know that this is on par, if not better in scope. I personally dig dark, solid inkworks, and the colour tones are kept dually minimalistic, all of which adds to the overall alien feel of the settings, monsters and ships. Attractive, energetic stuff.
All in all, Adam Wreck And The Kalosian Space Pirates is a somewhat new territory for Bracco, one that I hope he is able to pursue a bit more. This is the kind of imaginative book to hook new, young readers into the crazy medium of funny books. And that’s a good thing, right?

07 August 2009

JM Ringuet's Stolen Suns

Stolen Sons Unleashed On Itunes

posted on August 4th, 2009 in reviews

Stolen Suns #1
Created, Written & Illustrated by JM Ringuet
Available via Itunes
Reviewed by Richard Caldwell


This, the debut chapter from Ringuet’s new Stolen Suns OGN, is a badass setup for a story of hard rock and roll and the mix of personalities and drama that fill the behind the scenes spaces.
Frontman Rey leads his band, the Stolen Suns, as they struggle with carving out an album while facing intrusive media blitz concerning their extracurricular activities. Specifically, are they indeed bloodsucking, batwing flapping creatures of the night, or is it all just public relations nonsense? What is their real story? And who has the rolling cajones to find out the truth?
We are introduced to a wide supporting cast, the array of people caught up in the unfolding scheme of things. Notably are Amy Bradshaw, nervously accepting the new PR gig with the band; and Sean Lundgren, fallen music journalist looking to get back on the horse. And what exactly is this ominous Rectitude, government agents or religious zealots or something even more sinister? So much is set off already, satellites spinning around each other from the very first few frames, that you know there will be explosive collisions before the fat lady sings and all is said and done.
Best known for his artistic endeavors with such publishers as Image and Radical, Ringuet shows off his storyboarding and video game conceptual designer background through his textured arrangements and compositions. Many of the scenes come off more as 3D modeled still frames from some animated epic than what you might be expecting. His natural and well-defined visual style easily fleshes out this mysterious new world, with every character seeming fully formed, and every setting lush with detail. Certain of the shots involving exterior scenes especially caught my eye. Total craftsmanship.
As meant for all ages as any tale filled with sex, drugs and rock and roll, Stolen Suns is a cowboy gothic mystery ready for download. If you want an engaging read, keep pace with the layered depth of this beat, as I suspect there will be as many bullet shells as busted beer bottles by the end of this halcyon-dazed ride.
Very worthwhile.


http://stolensuns.blogspot.com/

06 August 2009

Sam Henderson is a genius.

Magic Whistle Cures Apotemnophilia!

posted on August 3rd, 2009 in reviews

Magic Whistle #11 1/2
Written & Illustrated by Sam Henderson
Self-published
Reviewed by Richard Caldwell


This is neither issue number eleven or issue number twelve. This is a teaser mini-comic from the king of mini-comix himself, cartoonist Sam Henderson.
A review for a comic that has possibly only a couple of hundred copies in existence?
Yup.
Magic Whistle 11 1/2 is an oddball collection of generally new strips loaded like a diarrhea case on a cross-country Greyhound bus. There are bad words, there are penises, and there are homeless men willing to Twitter for food. This is not life and death material, where epic representations of good and evil do timeless battle in mythic worlds. This may however be a degree of social commentary, filtered through the madcap mind of Henderson with the aim of making you giggle inappropriately in any given public setting. And by the overplayed spaghetti monster does he pull it off.
Sam is really a master. He redefines “crude” with his distinct level of humor, unafraid to put bananas in the shoes of any otherwise well-respected institution. The drawing style looks at first glance to be remedial and juvenile, while a closer take shows how minimalistic semantics can be placed so high on a pedestal that all are lost in the shadow of this new and disconcerting god.
Sam has been making strips like these for a couple of decades now, and he knows how to pitch a punch line and he pitches well- not at all throwing like a girl. Because girls have cooties and wouldn’t get the buried complexities of such strips as the left field non-sequiturs that fill these pages. If you disagree- if you don’t even know who Sam Henderson is- then go on blowing your nose on every cat you can find. See if he cares. A long-time illustrator for Nickelodeon magazine with more than a bit of a background working on animated series like SpongeBob SquarePants, strips like these from his ongoing and irregularly-published Magic Whistle series are closer to his core, closer to the heart of what it is that he does, warts and all. Despite his brilliance and refined tastes, Sam Henderson has balls.
An absolutely fun, if brief, read. I hope like hell Magic Whistle 12 hits my mailbox sooner rather than later. If you’d like a copy of this half issue, this decimal issue, ask the man nicely for direct order information and he may comply. Then you can get all excited when he sneaks in a free drawing, cause Sam Henderson is cool like that.


http://www.themagicwhistle.blogspot.com/

05 August 2009

absolved 2.0

Shelly and her husband moved out of state early Fall of 2007.
They needed space.
She would find excuses to drive down two or three weekends a month.
I missed a lot of work.
I was an assistant manager at a liquor store, in those days.
Late in the Autumn, I told her it was like living off of sporadic feedings of cake.
Pieces of heaven with melt'd butter, but still.
I needed more.
She did too.
So we decided to end it.
And I never saw her again.
It hurt everyone involved, everyone around us, what we were.
What we had been for so long.
It was killing us, we thought.

May sixth of this year, early morning...
He called me and told me how she had been found.
I called her mother to verify.
I was not hip deep in a nightmare to end all nightmares.
Shelly took her own life.
I stayed away from the funeral.
Though
I was willing to quit work altogether for the drive
but I knew I had no place.
I kept my part of our bargain.

I believe no other soul living or dead ever hit me harder.

What kills me now is the not knowing.

did she still think of me,
as much as I did her?

Did I kill her?

01 August 2009

Jaymes Reed's Lander


Lander #0

Created, designed, written, lettered & packaged by Jaymes Reed
Illustrated by Andrea ASH Peron & Catriel Tallarico
Published by Haley's Comics/indyplanet
Reviewed by Richard Caldwell

In this prelude to the series, we are introduced to Haley just before her plane crashes outside of Dallas, Texas. She dies, of course, only to wake up to find that space and time have pulled her outside of the expected life.
Guided by an angel named Skippy, she soon learns that she is now a Lander, the combination of one's soul from various timelines. Her designs now are to find a balance in the lives of others, thereby proving her place in the other side that waits for us all.
Though spiritual in tone, Reed's Lander premise is not at all preachy, instead opting to leave descriptions beyond "god" and "devil" to the imagination of his readers. Kudos to him for that. Vulgarly, this concept might be described as a manner of christian Quantum Leap, though I see much more potential immediately for stories much wider in scope. This book promises to involve quite a bit of time travel, even through alternate realities, all while Haley encounters past and future incarnations of herself, trying to save as many lives as possible. The prospects of plot points that take Haley in unforeseen directions should be a fun challenge to await. To see how a supporting cast might be handled in a comic where absolutely everything can change from one issue to the next will be interesting as well.
The art from ASH is easy on the eyes. I gather he will be the lead cover artist and semi-regular contributor among an array of artists for future interiors. Here we see a nice panel construction and flow, with a comfortable storytelling ethos.
Reed is working ahead of schedule on these issues, aiming for at least a bi-monthly schedule. For a solid and original story with perhaps Vertigo-styled sensibilities, please give this one a closer look.

Lander: Identities

Created, designed, written, lettered & packaged by Jaymes Reed
Illustrated by various
Published by Haley's Comics/indyplanet
Reviewed by Richard Caldwell

A one-shot companion book, Lander: Identities is essentially a pinup book showcasing a strong range of styles, many of which will be seen in future Lander stories.
A nice thing about rotating artists (and to such a degree) is that with a title like Lander that changes neverendingly insofar as characters and settings, even time periods and possibly universes, the multiple styles can better serve to differentiate the entirety of differences from one story to the next. While all are overseen by Reed himself, there will likely still be some degree of house look to the overall work and series.
Reed has been in the business for over a decade, brushing elbows with many a creator along the way. He knows a lot of people, which guarantees in my mind an array of talented collaborators at his disposal.
Identities is indeed, a good taste of things to come.

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http://www.digital-caps.com/Lander.htm